Monday, October 17, 2011

Steampunk Countdown

The main big goal was to create a countdown. I had a few smaller goals which included having an animated character in there and some other things (smoke, etc).
It was painted in photoshop and then animated in after effects.The color kind of went wonky in the transition from PS to AE. Will have a closer look when I get the chance.
I will upload the design/thumbnail sketches as I get the chance.

It is a little rough as the painting to the final animation took about 14-18 hours in total. A rush exercise.



Sunday, October 02, 2011

Term 5: Motion / BLAST

Finally back in school for my 5th term. I'm focusing more on animation and motion this term and probably for the rest of my art center career. Here are the fruits of some of the recent weeks.

Note: I am working on a new book with Scott Robertson and Danny Gardner named BLAST. Some of this work (the sci-fi stuff) is related to that and a work in progress. So stay tuned for related work..
head over to Scott Robertson's ( http://drawthrough.blogspot.com/ ) blog for updates on it.





Thursday, July 21, 2011

TedX event

Recently helped out Nick Pugh on his TedX Talk in Long Beach last weekend. He asked a few of us to come paint on site to help demonstrate the idea of digital plein-air painting. Everyone was super talented and did a great job of showing the subject matter and execution. These are my paintings from the day.





























Following are just some of many half hour evening studies as of late with one turned into a concept painting over 2 hours.




Thursday, June 09, 2011

ImagineFX #70 & Nevada Museum of Art

I recently worked for the Nevada Museum of Art on their upcoming exhibition on mummies. They wanted a sketch of a futuristic egypt to accompany the exhibition. I did sketches on paper, scanned them in, blew them to about 30 feet and detailed them as much as I could. The final size for the wall was 14ft (high) x 87 feet (wide). Definitely a daunting number and it took about a week to draw it with chalk onto the wall in the museum with my assistant Annie. Exhibition opens from June 11-September 14. Link is here: http://www.nevadaart.org/ . So if you're ever in Reno in that time: definitely go check it out.
These are just WIP (work in progress) shots. I will post better pictures of the whole mural that the Museum should be taking soon. These will suffice for now.

People to thank and without whom this would have been an utter disaster:
-Nik Haafermaas for some great art direction
-Annie Hooker( http://anniehooker.com/)  for being an awesome helper in applying it and a great artist.
-Celeste Byers for some great advice
-And the museum staff, especially Eric for setting up all the projections.


Some new photos by Nik Haafermaas:







The museum took some photographs of the exhibition with finalized lighting and mummies on the sketch. It's still not a photograph of the whole sketch I did- only 1/3 or so. Hoping that somehow the whole thing can be photographed. Here they are:



















In other news, I have been working on the Tron tv series to be released in a year or so. Doing Vehicles/environments under the genius art direction of Alberto Mielgo. Definitely a great learning experience.
Trailer: http://www.youtube.com/watch?v=4Sakyg8srKU

It's been a while since an update. I have been doing personal stuff, but all of it is geared towards an upcoming book that Scott Robertson, Danny Gardner and I are pushing to get done.
So, first thing is an imaginefx walkthrough/tutorial illustration I squeezed in during school/work last term. Pretty last minute- about a day or so. So I didn't have much time to spend on it. You can check out the whole walkthrough in their latest issue #70.


Sunday, January 30, 2011

Work

Hello everyone,
I've been pretty inactive and M.I.A. Extremely busy at work, and rarely find the time to do personal art that isn't also focused on work. Thought I'd find some time to upload this work that no one has seen, and also some before and afters from DRIVE.

Since the before and afters were not shown in DRIVE, I thought it would be fun to post them here. And the other stuff is work that didn't have a place in the book.
Danny Gardner also posted them on his blog. Check them out. And of course head over to Scott Robertson's blog for more work.



This one had a base pen sketch Scott gave, which I will try to post. The design direction of the vehicle came from him.




Friday, October 29, 2010

DRIVE/Internship work

Hey everyone,
DRIVE is almost in stores. Some stores like the student store at Art Center College of Design and http://www.stuartngbooks.com/  already have it for you to buy/check out. You can also buy it at designstudiopress.com or at amazon.

Anyhow, here's some work I did last summer that isn't in the book, so it's safe to post it here.









Sunday, August 22, 2010

Weekend speedies

Just experimenting .. Also trying to add a new genre to my portfolio, since I mostly have sci-fi only at the moment.



Thursday, July 29, 2010

Syd Mead contest

Hello everyone. I haven't posted in a while, but I've definitely been busy. All the work I've done recently, I can't show but I did participate in the Syd Mead contest at CGtalk so here's the painting from that. Trying to simulate syd's style of gouache brush strokes in photoshop was definitely a challenge, but a learning experience.
I'll try to post some of the ballpoint pen sketches but I probably won't remember to...







and this is somewhat of an older piece:



Thursday, May 06, 2010

Old things

Some things I never got around to putting on here. They're about half a year old...






Wednesday, April 21, 2010

Term 4: completed

Exactly half way through my Art Center career. Here are some of the finals from the week.